inspiring stories from award-winning people
At the BAFTA: Behind the Screens exhibition, you will discover inspiring stories from the award-winning people who write, make, shoot and shape what we see on screen. The exhibition celebrates the creativity and talent of BAFTA winners and nominees, featuring annotated scripts, handcrafted models, audio-visual displays and costumes, including the iconic pink dress worn by Killing Eve’s assassin, Villanelle. Over the next two years, our exhibition will be regularly updated to reflect the broad range of crafts and awards categories.
From Tuesday 17 September, BAFTA: Behind the Screens is open to the public seven days a week: Monday - Friday: 8am - 6pm, Weekends: 12 noon - 6pm at BAFTA Piccadilly, 194 Piccadilly, London. Free entry and no ticket required.
Explore the intricately crafted hair and make-up design for multiple BAFTA-winning film The Favourite, and gain an insight into Chiwetel Ejiofor’s research and preparation for the role that won him the BAFTA for Leading Actor in 2014 as Solomon Northrup in Steve McQueen’s 12 Years A Slave.
Film Not in the English Language nominee, Capernaum, is featured through Nadine Labaki’s work with non-professional child actors, plus the work behind the BAFTA-nominated score of Interstellar can be explored.
© BAFTA / Twentieth Century Fox
Television fans will be able to see Phoebe De Gaye’s costume design from series one of Killing Eve, including the iconic Molly Goddard pink dress paired with the original Balenciaga boots worn by Jodie Comer in her BAFTA-winning performance as assassin Villanelle.
You can also explore award-winning children’s television. As the Clangers celebrates its 50th anniversary this year, see Peter Firmin’s creative development for what later became the BAFTA-winning episode ‘I am the Eggbot’ in 2015, and a look back to where it all began with the annotated script and full episode for ‘The Tablecloth’ from 1971.
© BAFTA / Peter Firmin
Recognising all creative screen industries, BAFTA: Behind the Screens also explores the inspiring work of games creatives. Lumino City, the puzzle adventure game from State of Play, features with a deeper look into the Diner level, including early stage sketches and an original hand-built model of the level. In addition, see the original concept artwork behind indie puzzle game Monument Valley, explore the intricate construction and mechanics behind the levels in the game with in-engine recordings, as well as hand-drawn sketches of idea and character development.
© BAFTA / 2014 State of Play
EAT & DRINK
Alongside our exhibition, enjoy some delicious home-made food created daily on site to eat-in or takeaway.